Between Film & VR
AUDIOGAMING, Amaury La Burthe, PICTURE THIS_17
copenhagen film tech conference 2017 picture this
BETWEEN FILM AND VR
CASE STUDY OF "NOTES ON BLINDNESS : INTO DARKNESS"
The Award winner of the Tribeca Storyscapes 2016 and of Kaleidoscope VR's Best Experimental Experience “Notes on Blindness : Into Darkness” is a stunning, best practice work at the crossing of film, VR storytelling, tech, design and audio.
In 1983, after decades of steady deterioration, John Hull became totally blind. To help him make sense of the upheaval in his life, he began documenting his experiences on audio cassette. John's original recordings, the sensory and emotional universe of his voice, form the basis of this immersive, interactive experience, which uses gameplay mechanics, real time 3D, virtual reality, and binaural sound to explore the interior world of blindness.
In this case study Amaury La Burthe, CEO of AudioGaming and co-creative director and executive producer of “Notes on Blindness : Into Darkness”, will detail the creative process behind the creation of the VR experience and its relationship with the feature film. The focus of this session is put on how the creative team tried to implement interactive storytelling in VR, as well as the relationship between visuals and sound and the specific design of audio strategies to guide and support the narration.
“Notes on Blindness : Into Darkness” is produced by Ex Nihilo, Arte France in co-production with Archer’s Mark. Executive Producer, Audiogaming. Supported by TFI New Media Fund and Ford Foundation – JustFilms, CNC and Région Midi-Pyrénées.
Presented by Amaury La Burthe, CEO_AUDIOGAMING
PICTURE THIS_EXPO
In collaboration with Samsung Media Innovation Lab for Education (S.M.I.L.E) the audience will get the chance to experience "Notes on Blindness : Into Darkness" for themselves as a part of PICTURE THIS_EXPO running in the lobby throughout the day.