Christian Faber, Thomas Lydholm, Martin Nebelong
Christian Faber, Concept Director, World Builder
As partner in the advertising agency Advance, his primary client has been LEGO. Through the years, in the role of Art Director, he has been working on some of the toy brand’s biggest worldwide successes. For many years he was responsible for LEGO Technic and deeply involved in the collaboration between LEGO and Lucas Arts concerning STAR WARS. The high point was the creation of the original BIONICLE toy line that was LEGO’s first self-produced full-blown IP getting an unprecedented 10-year lifespan, from 2001 to 2011, and with a reboot in 2015-16 it still has a massive fanbase around the world.
In 2015 Christian left advertising, and for the last three years his main objective and goal has been Rebel Nature and a new focus for storytelling and world building.
Thomas Lydholm, Producer
Thomas Lydholm started his career in the Danish film industry in 1983. Since then he has produced a variety of feature films and TV-series in Denmark and Sweden including titles such as the television crime series BECK, 2900 HAPPINESS and BIG DREAMS along with feature films such as EYE OF THE EAGLE. Furthermore, Thomas has produced numerous short films such as Birger Larsen's Oscar-nominated SWEETHEARTS.
Prior to his work as a producer, Thomas had a career as a location manager on films like BABETTE’S FEAST and THE HOUSE OF THE SPIRITS. On top of Thomas’ work as a producer, he has been in leading positions for production companies such as Per Holst Film, Sandrew/Metronome and Nordisk Film/TV.
Martin Nebelong, Artist
Martin has a background in digital illustration and a MA in digital design from The Royal Danish Academy of Fine Arts and Design and has been doing freelance work since early 2000.
Always interested in finding new and more intuitive ways of making art, Martin had a few years of working almost exclusively in VR with work for both Facebook, Oculus Medium (now adobe Medium) and as artistic director for MasterpieceVR.
For the last year and a half, Martin has been working with a new creative tool, “Dreams” by Sony-owned Media Molecule. Dreams has the potential to change how we make 3d artwork and Martin is probably the first in the world to use the tool fulltime for professional work.
Daniel Larsen
Daniel Larsen, Founder of Dreamcraft Studios, has since 2011 worked with games, VR, and software development after completing a Bachelor of Science at Aalborg University Copenhagen. Daniel has been working with Christian Faber on Rebel Nature adventures since October 2018.
Adam Alaleh
Adam Is an 3D artist educated in Viborg. Adam has worked 16 year in the business of computer games and commercials
Presenting together Virtual Production Sustainable Storytelling